#ifndef __DEFINE_WORLD
#define __DEFINE_WORLD
#define WI_WORLD_NONE 0
#define WI_WORLD_MADRIGAL 1
#define WI_WORLD_KEBARAS 2
#define WI_WORLD_CISLAND 3
//½É¿¬ÀÇ Å¾(Å×½ºÆ®¿ë)
#define WI_WORLD_HEAVEN01 21
#define WI_WORLD_HEAVEN02 22
#define WI_WORLD_HEAVEN03 23
#define WI_WORLD_HEAVEN04 24
#define WI_WORLD_HEAVEN05 25
// extra world
#define WI_WORLD_0425 100
#define WI_WORLD_TEST 101
#define WI_WORLD_LUX 102
#define WI_WORLD_LUX2 103
// ÀνºÅϽº ´øÀü¿ë ¸Ê (121 ~ 150 ÀδøÀ¸·Î¸¸ »ç¿ë)
#define WI_INSTANCE_OMINOUS 121
#define WI_INSTANCE_OMINOUS_1 122
// 151 ~ 170¹ø ±îÁö´Â ºñ¹ÐÀǹæ Àü¿ë
#define WI_DUNGEON_SECRET_0 151
#define WI_DUNGEON_SECRET_1 152
#define WI_DUNGEON_SECRET_2 153
#define WI_DUNGEON_SECRET_3 154
#define WI_DUNGEON_SECRET_4 155
#define WI_DUNGEON_SECRET_5 156
#define WI_DUNGEON_SECRET_6 157
#define WI_DUNGEON_SECRET_7 158
#define WI_DUNGEON_SECRET_8 159
#define WI_DUNGEON_SECRET_9 160
#define WI_DUNGEON_SECRET_10 161
#define WI_DUNGEON_SECRET_11 162
#define WI_DUNGEON_SECRET_12 163
#define WI_DUNGEON_SECRET_13 164
#define WI_DUNGEON_SECRET_14 165
#define WI_DUNGEON_SECRET_15 166
#define WI_DUNGEON_SECRET_16 167
#define WI_DUNGEON_SECRET_L 167
// event world
#define WI_WORLD_EVENT01 120
#define WI_DUNGEON_FL_MAS 200
#define WI_DUNGEON_DA_DK 201
#define WI_WORLD_GUILDWAR 202
#define WI_DUNGEON_VOLCANE 203 // º¼ÄÉÀÎ Áö¿ª
#define WI_DUNGEON_SA_TA 204
#define WI_DUNGEON_SA_TA2 205
#define WI_DUNGEON_VOLCANERED 206 // º¼ÄÉÀÎ Áö¿ª RED
#define WI_DUNGEON_VOLCANEYELLOW 207 // º¼ÄÉÀÎ Áö¿ª YELLOW
#define WI_WORLD_ARENA 208 // ¾Æ·¹³ª Áö¿ª
#define WI_WORLD_MINIROOM 209 // ¹Ì´Ï·ë(ÇϿ졽ýºÅÛ)
#define WI_DUNGEON_MUSCLE 210
#define WI_DUNGEON_KRRR 220
#define WI_DUNGEON_BEAR 230
//241¹ø ºÎÅÍ´Â 1:1±æµå´ëÀüÀ常 Ãß°¡ ÇØ¾ß ÇÔ.
#define WI_WORLD_GUILDWAR1TO1_0 241
#define WI_WORLD_GUILDWAR1TO1_1 242
#define WI_WORLD_GUILDWAR1TO1_2 243
#define WI_WORLD_GUILDWAR1TO1_3 244
#define WI_WORLD_GUILDWAR1TO1_L 244 // ¸¶Áö¸· 1:1±æµå´ëÀüÀå ID
#endif