Beiträge von heathj

    Zitat von Ninpa;186013

    Teils Nutzlos
    Ohne ein Plugin für 3ds Max kommst du nicht weit :)
    Obwohl 3ds Max das ASE exportieren kann , kann aber Cola es nicht richtig umwandeln .
    Aber Cola hat ja noch andere funktionen ^^

    cola can read the .ase exported from 3ds max's native ase exporter, and can produce .chr, .o3d and .ani files from them its just getting the model rigged right in 3ds max, also i think the animation (which verts the bones affect) has to be baked into the ase file via maxscript

    Zitat von Akira Udo;184329


    Hmm ja blöd.. nur das man die größe nicht sieht . ich hab auch alle datein nur alle 0kb groß.. also zeig ein screen bzw u ansicht auf "detail" und mahc ein screen...

    yeah your right, the files can be extracted with a 0kb file size easily, only thats because they are corrupted when they are extracted with anything but the correct password big clue to the picture being 0kb files is the icon of cola it doesnt show up when the only 2 icons cola has are these;

    (well the only 2 i know of from pictures ive seen from people who have cola)

    Zitat von Crucio;148014

    But there is nothing to crack.

    I can only se the Main Structure of the source. But this source ist not complete anyway.

    it looks complete thats only half the list you see in the picture theres folders for the patch client updater, the resource tool, neuz, and then the common libraries like _common, _interface, _multimedia, _network, _network2, _directx, the pic i shown was just some of it the thing i named as beast source has hlsl files for terrain and terrain painting it seems pretty complete to me, i had no doubt there would be nay sayers but is it really that hard to beleive they have an svn with all this on, the beast i got direct from the svn it wasn't archived so i could open it in vs2010 after converting the solution, i dont dispute its for an older version but the older version where better in my opinion, and the neuz source is there aswell, it comes in a "Neurospace" archive which is pretty much the title of their project overall, im very eager to find out what this "cola" program is not to mention all the readme's i have form the beast and the ones i see in the archive are in korean

    EDIT: ah thanks twilight so that means if i can get this thing open theres an chance for finding out .ani .chr file structure so theres a slight possibility of custom mobs

    yes the source is an "older" version dated from the end of 2009 the origional soluion is vc98 its only open with 2010 as its the inly version of vc i have on this computer, the source files unclude definitions in the world server such as guildseige.cpp i cant remember which version guild seige was introduced but its whatever version that may be minimum, the mapedit appears to be beast as the source files have things for brushes, and all the assest toolbars are identicle to beasts too, it also came with osme project name "cola" which has an 03d in there for refernce i havent figured out what it is yet but looking from souce file names again it seems to be something to do with the o3ds, maybe like an official tool for them i dunno will have to wait and see, no doubt its legi as each file is encrypted with 7zAES:19 encruyption and the archive is pass protected to stop conventional cracker programs on a broard range brute force is going to get it unlocked which is what im currently working on doing


    EDIT: whoever it was asking about the database the databases are in with source for the servers they go with and to people calling me a faker i have nothing to gain from faking i brought i forward to see if anyone could help me crack the archive to see what the extent of the use is for what i have, my intention were purely from a dev point of view, if it has what it appears to have we could look into the way the client reads .ani file figure out their format alot faster and possible get the information into good coders hands (im not a good coder and dont pretend to be) who could write a tool and then we could possibly make custom mobs, hell custom anything, if you wish to flame me or call me a faker over trying to better dev possibilities, then go ahead

    forgetting the c bollox (as in i dont understand it) you mean the source as in this?
    i found it recently

    and beasts source



    i got the source for beast, all server neuz and the merge tool