[FONT="Comic Sans MS"][COLOR="Wheat"]schade das keine pics vom Server drinne sind ... wünsch euch aber trozdem viel glück und have fun ^.^[/COLOR][/FONT]
Beiträge von Dane
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[FONT="Comic Sans MS"][COLOR="Wheat"]da stehts doch schon Oo in der DefineNeuz.h ist was falsch[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]
[SIZE="6"]BRAUCHEN DRINGENT EINEN HOMEPAGE DEVELOPER MELDET EUCH PER PN ![/COLOR][/FONT][/SIZE] -
[FONT="Comic Sans MS"][COLOR="Wheat"]Danke :)
... iDeadly ist mir zu Komisch und xSay passt iwie nicht zu mir (ka wie ich drauf komm)
und beim Quote oder einloggen kommt immer Dane :D
naja ist auch egal^^[/COLOR][/FONT] -
[FONT="Comic Sans MS"][COLOR="Wheat"]kein ding :)
wenn ihr fragen habt einfach posten :>[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]#define WI_DUNGEON_MUSCLE 210
#define WI_DUNGEON_KRRR 220
#define WI_DUNGEON_BEAR 230
#define WI_WORLD_TEST 101[/COLOR][/FONT]E: zu langsam :(
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[FONT="Comic Sans MS"][COLOR="Wheat"]okay danke :> werd ich machen (bin auch schon bei youtube am schaun)[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]defineWorld.h ftw[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]
Hey dies ist meine erste richtige Signatur und ich wollte wissen wie ihr sie findet :D

LG Dane[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]Kann man irgentwie machen, dass man den namen groß und klein schreiben kann so wie in V15 ?[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"][FONT="Comic Sans MS"][COLOR="Wheat"]
Zitat von Luke The GMZeT;102878Alles anzeigenResourceFolder "C:\Dokumente und Einstellungen\MEINNAME\Eigene Dateien\NeuroSpace\Resource"
Sys 1
Account "127.0.0.1"
DSN_NAME_CHARACTER "character01"
DB_ADMIN_ID_CHARACTER "character01"DSN_NAME_LOG "[COLOR="Red"]log01[/COLOR]"
DB_ADMIN_ID_LOG "[COLOR="red"]log01[/COLOR]"LANG 1
DB_PWD_LOG ""
DB_PWD_CHARACTER ""
DB_PWD_BACKEND ""
DB_PWD_ITEMUPDATE ""Ist das flasch ? Sorri und hab kein sql pw!
Mir ist da was aufgefallen! Wenn ich den accountserver aufhabe kommt nach ner zeit das gleiche nur mit der charackter db.. :s
[/COLOR][/FONT]
jetzt heissts denken[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]lollis :3³
ist dir gut gelungen bloß finde ich es rechts unten ein bisschen zu hell
9.75/10 :>[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]na wie siehts denn jz aus ? :D
im mom sieht man nur ne regi page :omg:[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]pokemon rules x)
ich habs immer gerne gezoggt werds mal anschaun :D[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]ne bei mir tuts nicht weh >:/ zudem kann das logisch sein , dass chips ihn trösten[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]guck doch mal bei TopListen oder so...[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]wow echt geiles tut big thanks[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]guckst du hier[/COLOR][/FONT]
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[FONT="Comic Sans MS"][COLOR="Wheat"]^ woher weiss er das bloß :O
< ist soo langweilig
v fährt grad mit dem Dreirad ins MC Donalds[/COLOR][/FONT] -
[FONT="Comic Sans MS"][COLOR="Wheat"]für die merge nimm mal das als resource.txt
Code
Alles anzeigenversion "V0.01" encryptionKey 0x57 resource 1 "..\ResClient\data.res" { // file "character-etc.inc" // file "character-school.inc" file "Constant.inc" file "credit.txt" file "define.h" file "defineAttribute.h" file "defineEvent.h" file "defineItem.h" file "defineItemkind.h" file "defineNeuz.h" file "defineObj.h" file "defineSkill.h" file "defineSound.h" file "defineText.h" file "defineWorld.h" file "defineJob.h" file "definequest.h" file "expTable.inc" file "defineHonor.h" file "honorList.txt" file "honorList.txt.txt" // file "filter.inc" // file "filter_CHI.inc" // file "filter_ENG.inc" // file "filter_JAP.inc" // file "filter_KOR.inc" // file "filter_THA.inc" // file "filter_TWN.inc" wildcard "filter*.inc" // file "InvalidName.inc" // file "InvalidName_CHI.inc" // file "InvalidName_ENG.inc" // file "InvalidName_JAP.inc" // file "InvalidName_KOR.inc" // file "InvalidName_THA.inc" // file "InvalidName_TWN.inc" wildcard "InvalidName*.inc" file "jobItem.inc" file "lang.h" file "Masquerade.prj" file "propCtrl.txt" file "propGuildQuest.inc" file "propMover.txt" file "propObj.csv" file "propSkill.txt" file "propTroupeSkill.txt" file "propSkillAdd.csv" file "propMoverEx.inc" // file "propDropEvent.inc" file "propMotion.txt" file "ResData.h" file "Terrain.inc" file "WndStyle.h" file "wordToolTip.inc" file "propEnchant.inc" file "World.inc" file "mdlObj.inc" file "mdlDyna.inc" file "textEmotion.txt" file "propKarma.txt" file "propItemEtc.inc" // file "propPackItem.inc" file "propEvent.inc" file "propCtrl.txt.txt" file "propMover.txt.txt" file "propSkill.txt.txt" file "propTroupeSkill.txt.txt" file "propMotion.txt.txt" file "textEmotion.txt.txt" file "propKarma.txt.txt" file "propItemEtc.txt.txt" file "world.txt.txt" file "propLang.txt" wildcard "Letter*.inc" file "PKSetting.inc" file "Exchange_Script.txt" file "Ultimate_GemAbility.txt" // file "Ultimate_UltimateWeapon.txt" file "pet.inc" file "collecting.inc" file "accessory.inc" } resource 1 "..\ResClient\dataSub1.res" { wildcard "character*.inc" file "etc.inc" file "propJob.inc" // file "propQuest-RequestBox.inc" // file "propQuest-Scenario.inc" // file "propQuest.inc" wildcard "propQuest*.inc" file "resdata.inc" file "textClient.inc" wildcard "character*.txt" // 3 file "etc.txt.txt" wildcard "propQuest*.txt" // 5 file "resData.txt.txt" file "textClient.txt.txt" file "definelordskill.h" file "lordskill.txt" file "lordskill.txt.txt" file "lordevent.inc" // file "election.inc" file "couple.inc" file "ticket.inc" file "layer.inc" } resource 1 "..\ResClient\dataSub2.res" { file "propItem.txt" file "propItem.txt.txt" file "except.txt" }[/COLOR][/FONT]