Beiträge von Bambi

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    Einfach eine Legende

    - Naked Greevils now get a random ultimate too.
    - Auras from heroes no longer apply when in Greevil mode.
    - Rebalanced the essence stat bonuses slightly. This should make seraphic greevils slightly weaker overall and colored greevils should be the best at whatever their essence gives innately.
    - The items heroes receive from presents are now significantly better.
    - Fixed a bug that would sometimes caused non-naked greevils to get incorrect/random abilities.
    - Fixed a few greevil ability tooltips that were crediting abilities to the wrong essence/egg colors.
    - Fixed Greeviling game summary gifts somtimes displaying incorrectly.

    - Frostivus arrives...and is cancelled by the Greeviling!
    - Added Polycount Contest Winner Items (11 new hero sets)
    - 6.77 gameplay parity update


    BUGS

    - Alchemist: Fixed Unstable Concoction charge time counting when it was released rather than impacted
    - Alchemist: Fixed Unstable Concoction being dodgeable
    - Bane: Fixed base damage being too low
    - Centaur: Fixed Centaur's Return instantly killing Zombies
    - Luna: Fixed Lunar Blessing affecting some non-hero units like Familiars and Spirit Bear
    - Spectre: Fixed Desolate not dealing damage to enemy heroes if they are near neutrals
    - Timbersaw: Timberchain sometimes missing trees at max range
    - Timbersaw: Fixed different elevations causing an invisible Chakram
    - Timbersaw: Adjusted hitbox
    - Timbersaw: Fixed Return Chakram proccing Magic Stick
    - Warlock: Fixed Golem's Flaming Fists not dealing damage to the primary attack target


    GENERAL

    - Added a toggle option for Chat Message sound
    - Fixed day night images being incorrectly rotated
    - Updated Timbersaw's recommended items
    - Fixed lifetime timer alignment
    - Adjusted Chat Message sound level


    PARITY UPDATE

    Ancient Apparition
    - Chilling Touch manacost rescaled from 140 to 110/120/130/140

    Batrider
    - Batrider can no longer attack while using Flaming Lasso

    Bounty Hunter
    - Track no longer reduces armor

    Centaur Warrunner
    - Movement speed decreased from 305 to 300
    - Double Edge no longer interrupts channeling
    - Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)

    Clockwerk
    - Agility growth increased from 1.2 to 2.3

    Dazzle
    - Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000

    Doom Bringer
    - Scorched Earth now also affects other units you control
    - Doom now has too much armor! (+1)

    Drow Ranger
    - Trueshot Aura now only affects non-hero units within 900 range of Drow

    Earthshaker
    - Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5
    - Aftershock damage increased from 25/45/75/115 to 50/75/100/125
    - Enchant Totem cooldown decreased from 6 to 5

    Enchantress
    - Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110

    Jakiro
    - Ice Path damage from 100 to 25/50/75/100

    Lycanthrope
    - Base Int increased from 15 to 17
    - Spirit Wolves armor increased by 1

    Magnus
    - Skewer no longer affects magic immune units
    - Skewer cast range rescaled from 1200 to 600/800/1000/1200
    - Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75

    Mirana
    - Moonlight Shadow duration increased from 11 to 15 seconds

    Morphling
    - Cast animation time decreased from 0.4 to 0.25

    Necrolyte
    - Reaper's Scythe stun/delay increased from 1 to 1.5 seconds

    Omniknight
    - Purification cast range rescaled from 400/500/600/700 to 700

    Puck
    - Illusory Orb cooldown decreased from 13 to 12

    Pugna
    - Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6

    Shadow Demon
    - Shadow Poison cooldown decreased from 3 to 2.75

    Slark
    - Base agility increased by 6

    Spectre
    - Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)

    Sven
    - Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65
    - Warcry duration decreased from 8 to 7 seconds

    Templar Assassin
    - Refraction manacost increased from 75 to 100

    Treant Protector
    - Damage increased by 10
    - Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10
    - Overgrowth cooldown decreased from 80 to 70
    - Living Armor damage instances increased from 6 to 7
    - Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)

    Undying
    - Decay damage reduced from 40/80/120/160 to 20/60/100/140

    Vengeful Spirit
    - Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90

    Viper
    - Base strength increased by 3

    Warlock
    - Shadow Word cooldown decreased from 20 to 16

    Weaver
    - Shukuchi damage increased from 90/100/110/120 to 90/110/130/150

    Zeus
    - Strength growth increased from 1.8 to 2.3

    Daedalus
    - Crit multiplier decreased from 2.7 to 2.4
    - Recipe cost decreased from 1200 to 1000

    Crystalys
    - Damage decreased from 35 to 30

    Eye of Skadi
    - HP bonus increased from 200 to 250
    - MP bonus increase from 150 to 250

    Shiva's Guard
    - Freezing Aura's attack speed reduction increased from 25 to 30

    Neutral Harpy Storm
    - Chain Lightning manacost reduced from 90 to 50

    December 13, 2012 - Valve

    Added Timbersaw!

    GAMEPLAY
    - Ancient Apparition: Fixed status effect ignoring magic immune units (HP Freeze and Shatter).
    - Outworld Destroyer: Fixed some items not proccing Essence Aura properly.
    - Silencer: Fixed Last Word not being triggered by Invoke.
    - Slark: Fixed Pounce leashing illusions.
    - Undying: Fixed Decay providing too much healing to Undying.
    - Fixed Shadow Blade interaction with Critical Strike.
    - Fixed Cycloning yourself causing you to take damage from Orchid.

    MATCHMAKING
    - Players who dodge a game will get a small matchmaking timeout
    - High ranked players will should enjoy faster queue times during less active times

    Zitat von marlex;315163
    1. Nintendo DS.
    2. Nintendo DS Lite.
    3. Nintendo DSi.
    4. Nintendo DSi XL.


    ---> Nintendo 3DS.

    Zum Vergleich:


    1. PSP 1000.
    2. PSP 2000 (Slim & Lite).
    3. PSP 3000.
    4. PSP N-1000 (PSP Go).
    5. PSP E-1000.


    ---> PS Vita.

    Verstehe den Trubel nicht. Zumal das ja jetzt schon die zweite abgespeckte Version der Wii ist.

    Psp Go ist was ganz anderes wie die normale Psp und der 3ds hat doch auch nochmal XL und XXL wenn ich mich nicht irre.

    nun gut... ich weiß ja nicht.
    Aber wenn du nicht selbstständig dieses Forum verlassen kannst ( was du zu 99% eh nicht machst ) solltest du dir vielleicht anderswo Hilfe suchen :D
    In meinem Post und Dreads befindet sich kein geflame.

    Andere als"kleine scheiß Kinder" bezeichnen, aber dann nen Thread machen weil man geht ?