Beiträge von Bloody

    Hall leute ich hab ein kleines problem ich hab die raten geändert aber die raten sind im ingame noch norgal offi

    So sieht mein event.lua aus

    ---------------------------------------------------------------------
    ---- À̺¥Æ® °ü·Ã ·ç¾Æ ÇÔ¼ö ·Îµù --------------------------------------
    ----------------------------------------------------------------------
    dofile(".\\LuaFunc\\EventFunc.lua")

    ----------------------------------------------------------------------
    -- ÀÚµ¿ °øÁö (°¢ ¼*¹ö±º TRANS Server ¸¸ ¼öÁ¤ÇÏ¸é µÅ¿ä ^^) ------------
    ----------------------------------------------------------------------
    bNotice = true -- ÀÚµ¿ °øÁö ½ÇÇà ¿©ºÎ(true or false)
    Notice( "Tue 08:44", 5, 10 ) -- ÀÚµ¿°øÁö½Ã°£, °øÁö°£°Ý(MIN), °øÁö Ƚ¼ö
    --{
    AddMessage( "¾È³çÇϼ¼¿ä. Flyff ÀÔ´Ï´Ù." )
    AddMessage( "¿ÀÀü 9½ÃºÎÅÍ ¿øÈ°ÇÑ ¼*ºñ½º¸¦ À§ÇÑ" )
    AddMessage( "Á¤±â Á¡°ËÀÌ ÁøÇà µÉ ¿¹Á¤ ÀÔ´Ï´Ù." )
    AddMessage( "¾ÈÀüÇÑ Àå¼Ò¿¡¼* Á¢¼Ó Á¾·á¸¦ ÇØ Áֽñ⠹ٶø´Ï´Ù." )
    --}

    ----------------------------------------------------------------------
    ---- ÃʱâÈ* ----------------------------------------------------------
    ----------------------------------------------------------------------

    -- ½Ã°£´ëº° ¾ÆÀÌÅÛ µå·Ó °¡ÁßÄ¡
    tHour = { 505, 409, 324, 280, 220, 203, 202, 212,
    227, 261, 302, 349, 571, 701, 764, 803,
    790, 789, 754, 849, 936, 940, 919, 720 }
    ----------------------------------------------------------------------


    ----------------------------------------------------------------------------------------------------------------
    ---- 1. AddEvent( strDesc ) -- À̺¥Æ® Ãß°¡ ¹× ¼³¸í µî·Ï
    ---- 2. SetTime( strStartTime, strEndTime ) -- ÇØ´ç À̺¥Æ®ÀÇ ½ÃÀÛ ½Ã°£, Á¾·á ½Ã°£ µî·Ï(¿©·¯°³ ¼³Á¤ °¡´É)
    ---- ( ½Ã°£ Çü½Ä -- "2007-05-03 17:53" )
    ---- 3. SetItem( ItemId, nMax, nNum, nLevel ) -- À̺¥Æ®¿ë µå·Ó ¾ÆÀÌÅÛ, ÀÏÀÏ ÃÖ´ë·®, µå·Ó °¹¼ö(·£´ý),
    ---- ¾ÆÀÌÅÛÀ» µå·ÓÇÒ ¸ó½ºÅÍÀÇ ÃÖ¼Ò ·¹º§ - ¿©·¯°³ °¡´É
    ---- 4. SetExpFactor( fFactor ) -- °æÇèÁö Áõ°¡ ¹è¼ö
    ---- 5. SetItemDropRate( fFactor ) -- ¾ÆÀÌÅÛ µå·Ó·ü Áõ°¡ ¹è¼ö
    ---- 6. SetPieceItemDropRate( fFactor ) -- ¸ó½ºÅͰ¡ °¡Áö°í ÀÖ´Â ³¹°³ ¾ÆÀÌÅÛÀÇ µå¶ø·ü Áõ°¡ ¹è¼ö
    ---- 7. SetGoldDropFactor( fFactor ) -- Æä³Ä µå·Ó ¹è¼ö
    ---- 8. SetAttackPower( nAttackPower ) -- °ø°Ý·Â Áõ°¡
    ---- 9. SetDefensePower( nDefensePower ) -- ¹æ¾î·Â Áõ°¡
    ---- 10. SetCouponEvent( SEC(n) ) -- ÄíÆù À̺¥Æ®( Á¢¼Ó½Ã°£ - SEC(n) ¶Ç´Â MIN(n) )
    ---- 11. SetLevelUpGift( nLevel, "all", ItemId, nNum, byFlag ) -- ·¹º§¾÷ ¼±¹°( nLevel´Þ¼º½Ã ¾ÆÀÌÅÛ Áö±Þ, "all" ºÎºÐ¿¡ ƯÁ¤ °èÁ¤ ÁöÁ¤ °¡´É(¿¹. "__bu" - ¹öµð, "__an" - ¿£Á© )
    ---- 12. SetCheerExpFactor( fFactor ) -- ÀÀ¿ø °æÇèÄ¡ ¼³Á¤
    ---- 13. SetSpawn( TYPE, strId, nNum ) -- ½ºÆùÀ̺¥Æ® : Type - ITEM ¶Ç´Â MONSTER, ID, 1ÀÏ ½ºÆù·®
    ---- 14. SetKeepConnectEvent( nTime, strItemId, nItemNum ) -- ´©Àû Á¢¼Ó ¾ÆÀÌÅÛ Áö±Þ À̺¥Æ®( Á¢¼Ó½Ã°£, ¾ÆÀÌÅÛ ID, ¾ÆÀÌÅÛ °³¼ö )
    ---- 15. SetRainEvent( fExpFactor, strTitle ) -- À帶À̺¥Æ®(°æÇèÄ¡ Áõ°¡ ¹è¼ö, ºñ¿Ã¶§ Ãß·Â Á¦¸ñ) : 15Â÷¿¡ Ãß°¡µÊ
    ---- 16. SetSnowEvent( fExpFactor, strTitle ) -- °*¼³À̺¥Æ®(°æÇèÄ¡ Áõ°¡ ¹è¼ö, ´«¿Ã¶§ Ãß·Â Á¦¸ñ)
    ---- *** À̺¥Æ® Ãß°¡ µî·Ï½Ã 1¹øºÎÅÍ ¹Ýº¹Çϰí 3~16¹øÀº Çʿ信 µû¶ó »ý·«°¡´ÉÇÏ´Ù.
    ----------------------------------------------------------------------------------------------------------------
    --[[ SAMPLE
    AddEvent( "EVENT" )
    --{
    SetTime( "2010-06-12 14:23", "2011-06-12 16:11" )
    SetTime( "2010-06-12 14:23", "2011-06-12 00:00" )

    SetItem( "II_SYS_SYS_EVE_HAPPYMONEY01", 30000, 5, 15 )
    SetItem( "II_SYS_SYS_EVE_PUMPKIN01", 2000, 3, 15 )
    SetExpFactor( 25 )
    SetItemDropRate( 35 )
    SetPieceItemDropRate( 25 )
    SetGoldDropFactor( 110 )
    SetAttackPower( 140 )
    SetDefensePower( 100 )
    SetCouponEvent( MIN(120) )
    SetLevelUpGift( 15, "__bu", "II_SYS_SYS_SCR_BX_PET_LAWOLF7", 1 )
    --}
    --]]

    ------------------------------------------------------
    ---- Begin Script ------------------------------------
    ------------------------------------------------------

    AddEvent( "merry christmas Test" )
    --{
    SetTime( "2010-06-12 14:23", "2011-06-12 16:11" )
    SetTime( "2010-06-12 14:23", "2011-06-11 00:00" )

    SetItem( "II_SYS_SYS_EVE_HAPPYMONEY01", 30000, 5, 15 )
    SetItem( "II_SYS_SYS_EVE_PUMPKIN01", 2000, 3, 15 )
    SetExpFactor( 25 )
    SetItemDropRate( 35 )
    SetPieceItemDropRate( 25 )
    SetGoldDropFactor( 110 )
    SetAttackPower( 140 )
    SetDefensePower( 100 )
    SetCouponEvent( MIN(120) )
    SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_BX_PET_LAWOLF7", 1 )
    SetLevelUpGift( 15, "all", "II_ARM_M_CLO_SANTA01HAT", 1 )
    SetLevelUpGift( 15, "all", "II_ARM_M_CLO_SANTA01SUIT", 1 )
    SetLevelUpGift( 15, "all", "II_ARM_M_CLO_SANTA01SHOES", 1 )
    SetLevelUpGift( 15, "all", "II_ARM_M_CLO_SANTA01GLOVES", 1 )
    SetLevelUpGift( 15, "all", "II_ARM_F_CLO_SANTA01HAT", 1 )
    SetLevelUpGift( 15, "all", "II_ARM_F_CLO_SANTA01SUIT", 1 )
    SetLevelUpGift( 15, "all", "II_ARM_F_CLO_SANTA01SHOES", 1 )
    SetLevelUpGift( 15, "all", "II_ARM_F_CLO_SANTA01GLOVES", 1 )
    --}
    --]]

    bitte um hilfee
    LG Bloody

    Hallo Ich hab ein kelines projekt angefangen.
    Es ist erst der anfang bald noch mehr

    Voher

    Nachher







    Hab mal Darkon Geändert

    Es ist nicht so schön


    Krits sind erwünscht und enschuldigung wegen rechtschreibung
    Viel spaß LG Bloody

    Brauche hilfe bei mir kack client ab wenn ich worl rein komme

    2010/ 4/29 21:47:08 LUA - Event - ID:1, Title:Exp, State:1

    2010/ 4/29 21:55:58 CGuildHouseMng::DBLoadGuildHouse() : AddGuildHouse() Failed!!! [GuildId:000001]

    2010/ 4/29 21:55:58 CGuildHouseMng::DBLoadGuildHouse() : AddGuildHouse() Failed!!! [GuildId:000001]

    2010/ 4/29 21:55:58 CGuildHouseMng::DBLoadGuildHouse() : AddGuildHouse() Failed!!! [GuildId:000001]

    2010/ 4/29 21:55:58 CGuildHouseMng::DBLoadGuildHouse() : AddGuildHouse() Failed!!! [GuildId:000001]

    2010/ 4/29 21:55:58 CGuildHouseMng::DBLoadGuildHouse() : AddGuildHouse() Failed!!! [GuildId:000001]

    2010/ 4/29 21:55:58 CGuildHouseMng::DBLoadGuildHouse() : AddGuildHouse() Failed!!! [GuildId:000001]

    2010/ 4/29 21:55:58 CGuildHouseMng::DBLoadGuildHouse() : AddGuildHouse() Failed!!! [GuildId:000001]

    2010/ 4/29 21:55:58 CGuildHouseMng::DBLoadGuildHouse() : AddGuildHouse() Failed!!! [GuildId:000001]

    2010/ 4/29 21:56:01 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ

    2010/ 4/29 21:56:08 OP: 1530651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


    2010/ 4/29 21:56:11 OP: 2486, 0.0, 0.0, 2485.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


    2010/ 4/29 21:56:11 LUA - Event - ID:1, Title:Exp, State:1

    ich bitte um hilfe

    2010/ 4/27 20:32:40 OP: 20475669, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


    2010/ 4/27 20:32:40 LoadObject : obj_MaMaPrBox04.o3d ÀÐ±â ½ÇÆÐ

    2010/ 4/27 20:32:40 Model\obj_MaMaPrBox04.o3d : ãÀ» ¼ö ¾øÀ½

    2010/ 4/27 20:32:40 LoadObject : obj_MaMaPrBox02.o3d ÀÐ±â ½ÇÆÐ

    2010/ 4/27 20:32:40 Model\obj_MaMaPrBox02.o3d : ãÀ» ¼ö ¾øÀ½

    2010/ 4/27 20:32:40 LoadObject : obj_MaMaPrBox04.o3d ÀÐ±â ½ÇÆÐ

    2010/ 4/27 20:32:40 Model\obj_MaMaPrBox04.o3d : ãÀ» ¼ö ¾øÀ½

    2010/ 4/27 20:32:40 LoadObject : obj_MaMaPrBox04.o3d ÀÐ±â ½ÇÆÐ

    2010/ 4/27 20:32:40 Model\obj_MaMaPrBox04.o3d : ãÀ» ¼ö ¾øÀ½

    2010/ 4/27 20:32:40 LoadObject : obj_MaMaPrBox03.o3d ÀÐ±â ½ÇÆÐ

    2010/ 4/27 20:32:40 Model\obj_MaMaPrBox03.o3d : ãÀ» ¼ö ¾øÀ½

    2010/ 4/27 20:32:40 LoadObject : obj_MaMaPrBox04.o3d ÀÐ±â ½ÇÆÐ

    2010/ 4/27 20:32:40 Model\obj_MaMaPrBox04.o3d : ãÀ» ¼ö ¾øÀ½

    2010/ 4/27 20:32:40 LoadObject : obj_MaMaPrBox04.o3d ÀÐ±â ½ÇÆÐ

    2010/ 4/27 20:32:40 Model\obj_MaMaPrBox04.o3d : ãÀ» ¼ö ¾øÀ½


    Das isn Teil aus der error Datei...
    und dann gehts ebn weiter mit noch mehr davon

    2010/ 4/27 20:32:40 Model\obj_MaMaPrBox04.o3d : ãÀ» ¼ö ¾øÀ½

    und am schluss :


    2010/ 4/27 20:33:01 rCnt=1

    7.WorldServer.exe caused an EXCEPTION_ACCESS_VIOLATION in module 7.WorldServer.exe at 0023:0055D42B, CWorld::ReadWorld()+0763 byte(s), D:\ÇØ¿Ü\neurospace\Program\_Common\worldfile.cpp, line 0796+0013 byte(s)

    - Registers

    EAX=00000000 EBX=00000000 ECX=00000160 EDX=00000000 ESI=00000000
    EDI=05262420 EBP=0FD20020 ESP=043BB3EC EIP=0055D42B FLG=00010202
    CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

    0023:0055D42B (0x0525BD50 0x043CBC09 0x005EF62A 0x00000002) 7.WorldServer.exe, CWorld::ReadWorld()+0763 byte(s), D:\ÇØ¿Ü\neurospace\Program\_Common\worldfile.cpp, line 0796+0013 byte(s)
    0023:00560AC9 (0x02B5D510 0x0528074A 0x00000003 0x0060C9C8) 7.WorldServer.exe, CWorldMng::Add()+0201 byte(s), D:\ÇØ¿Ü\neurospace\Program\_Common\worldmng.cpp, line 0146
    0023:00408207 (0x043CBDFC 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF) 7.WorldServer.exe, CDPCoreClient::OnLoadWorld()+0359 byte(s), D:\ÇØ¿Ü\neurospace\Program\WorldServer\DPCoreClient.cpp, line 0463+0053 byte(s)
    0023:0040755C (0x0528074A 0x00000487 0x00000178 0x01386F3D) 7.WorldServer.exe, CDPCoreClient::UserMessageHandler()+0364 byte(s), D:\ÇØ¿Ü\neurospace\Program\WorldServer\DPCoreClient.cpp, line 0205
    0023:00477454 (0x00000000 0x040F6570 0x043CFF88 0x040F6570) 7.WorldServer.exe, CDPMng::ReceiveMessage()+0196 byte(s), D:\ÇØ¿Ü\neurospace\Program\_Network\Net\Src\DPMng.cpp, line 0187
    0023:00457FA6 (0x043CFF78 0x005C8121 0x0000000B 0x00457D39) 7.WorldServer.exe, CRunObject::Run()+0614 byte(s), D:\ÇØ¿Ü\neurospace\Program\WorldServer\ThreadMng.cpp, line 0368

    Hey @ all

    Ich habn Problem^^
    Ich weiß net obs hier schon geklährt wurde..
    ich hab 12 Seiten gelesen aba da hats nirgends gestanden..
    Auf jeden Fall Crasht mein World Server....
    Also wenn ihc alle anderen Server an hab und dann World Server anmachen will...
    [Hab Vista] kommt dann zuerst Keine Rückmeldung und dann ca 5 Sekunden später stürzt er ab^^

    MdG Bloody