Beiträge von mcrolanson

    ITS EASY TO GET THE PORT OF THE WORLDSERVER.

    Go to

    1. START and click RUN.
    2. Type CMD -a DOS window appears.
    3. Open your flyff login and get in game.
    4. In the DOS window type this command NETSTAT then press ENTER in your keyboard.
    - A list of Ip's with ports are listed. It s up to you now to look for the port. But it is in there.

    It is easier to look the IP's not to open another program that uses internet connection.

    Erleben Sie diese Fehler
    Wie zu beheben


    WorldServer_noMapkey.exe caused an EXCEPTION_INT_DIVIDE_BY_ZERO in module WorldServer_noMapkey.exe at 0023:00455DDA, CLinkMap::Init()+0138 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\LinkMap.cpp, line 0058+0005 byte(s)

    - Registers

    EAX=00000000 EBX=1C1B0044 ECX=00000000 EDX=00000000 ESI=43E52DA0
    EDI=43E52D80 EBP=0060A8CC ESP=0430BC6C EIP=00455DDA FLG=00010202
    CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

    0023:00455DDA (0x00000007 0x00000000 0x00000000 0x00000000) WorldServer_noMapkey.exe, CLinkMap::Init()+0138 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\LinkMap.cpp, line 0058+0005 byte(s)
    0023:00455325 (0x43E52D80 0x00000128 0x1C1B0020 0x006E9F40) WorldServer_noMapkey.exe, CLayeredLinkMap::CreateLinkMap()+0133 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\layeredlinkmap.cpp, line 0122
    0023:005760E0 (0x00000128 0x006E9F40 0x00000000 0x397263B1) WorldServer_noMapkey.exe, CWorld::CreateLayer()+0032 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\worldfile.cpp, line 1194+0011 byte(s)
    0023:005212B8 (0x0430BD50 0x00000128 0x0430BD64 0x0430BD8C) WorldServer_noMapkey.exe, CInstanceDungeonBase::CreateDungeonLayer()+0088 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\InstanceDungeonBase.cpp, line 0120+0008 byte(s)
    0023:0052157B (0x00000079 0x00000065 0x00000000 0x00000000) WorldServer_noMapkey.exe, CInstanceDungeonBase::CreateDungeon()+0331 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\InstanceDungeonBase.cpp, line 0184
    0023:0052359A (0x00000001 0x00000079 0x00000065 0x00000000) WorldServer_noMapkey.exe, CInstanceDungeonHelper::OnCreateDungeon()+0058 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\InstanceDungeonBase.cpp, line 0824
    0023:00415FB6 (0x00000001 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF) WorldServer_noMapkey.exe, CDPCoreClient::OnInstanceDungeonCreate()+0246 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\DPCoreClient.cpp, line 3317
    0023:0040D8CD (0x397263B1 0x0000001C 0x00000194 0x05AA0622) WorldServer_noMapkey.exe, CDPCoreClient::UserMessageHandler()+0669 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\DPCoreClient.cpp, line 0214
    0023:00482DF4 (0x00000000 0x02E2B2B8 0x0430FF88 0x02E2B2B8) WorldServer_noMapkey.exe, CDPMng::ReceiveMessage()+0196 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Network\Net\Src\DPMng.cpp, line 0187

    Ich habe diesen Fehler und Absturz WorldServer
    Hilf mir, diesen Fehler zu vermeiden

    WorldServerv15_noMapkeyedited.exe caused an EXCEPTION_INT_DIVIDE_BY_ZERO in module WorldServerv15_noMapkeyedited.exe at 0023:00455DDA, CLinkMap::Init()+0138 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\LinkMap.cpp, line 0058+0005 byte(s)

    - Registers

    EAX=00000000 EBX=1C1B0044 ECX=00000000 EDX=00000000 ESI=3EB575C0
    EDI=3EB575A0 EBP=0060A8CC ESP=0576BC6C EIP=00455DDA FLG=00010202
    CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

    0023:00455DDA (0x00000007 0x00000000 0x00000000 0x00000000) WorldServerv15_noMapkeyedited.exe, CLinkMap::Init()+0138 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\LinkMap.cpp, line 0058+0005 byte(s)
    0023:00455325 (0x3EB575A0 0x0000011F 0x1C1B0020 0x006E9F40) WorldServerv15_noMapkeyedited.exe, CLayeredLinkMap::CreateLinkMap()+0133 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\layeredlinkmap.cpp, line 0122
    0023:005760E0 (0x0000011F 0x006E9F40 0x00000000 0x454247D9) WorldServerv15_noMapkeyedited.exe, CWorld::CreateLayer()+0032 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\worldfile.cpp, line 1194+0011 byte(s)
    0023:005212B8 (0x0576BD50 0x0000011F 0x0576BD64 0x0576BD8C) WorldServerv15_noMapkeyedited.exe, CInstanceDungeonBase::CreateDungeonLayer()+0088 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\InstanceDungeonBase.cpp, line 0120+0008 byte(s)
    0023:0052157B (0x00000079 0x00000065 0x00000000 0x00000000) WorldServerv15_noMapkeyedited.exe, CInstanceDungeonBase::CreateDungeon()+0331 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\InstanceDungeonBase.cpp, line 0184
    0023:0052359A (0x00000001 0x00000079 0x00000065 0x00000000) WorldServerv15_noMapkeyedited.exe, CInstanceDungeonHelper::OnCreateDungeon()+0058 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\InstanceDungeonBase.cpp, line 0824
    0023:00415FB6 (0x00000001 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF) WorldServerv15_noMapkeyedited.exe, CDPCoreClient::OnInstanceDungeonCreate()+0246 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\DPCoreClient.cpp, line 3317
    0023:0040D8CD (0x454247D9 0x0000001C 0x00000190 0x04B17167) WorldServerv15_noMapkeyedited.exe, CDPCoreClient::UserMessageHandler()+0669 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\DPCoreClient.cpp, line 0214
    0023:00482DF4 (0x00000000 0x02AFB2B8 0x0576FF88 0x02AFB2B8) WorldServerv15_noMapkeyedited.exe, CDPMng::ReceiveMessage()+0196 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Network\Net\Src\DPMng.cpp, line 0187

    Ich bekomme diese Fehlermeldung und die WorldServer abstürzen.


    Helfen Sie mir
    v15 server

    WorldServerv15_noMapkeyedited.exe caused an EXCEPTION_INT_DIVIDE_BY_ZERO in module WorldServerv15_noMapkeyedited.exe at 0023:00455DDA, CLinkMap::Init()+0138 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\LinkMap.cpp, line 0058+0005 byte(s)

    - Registers

    EAX=00000000 EBX=1C1B0044 ECX=00000000 EDX=00000000 ESI=3EB575C0
    EDI=3EB575A0 EBP=0060A8CC ESP=0576BC6C EIP=00455DDA FLG=00010202
    CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

    0023:00455DDA (0x00000007 0x00000000 0x00000000 0x00000000) WorldServerv15_noMapkeyedited.exe, CLinkMap::Init()+0138 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\LinkMap.cpp, line 0058+0005 byte(s)
    0023:00455325 (0x3EB575A0 0x0000011F 0x1C1B0020 0x006E9F40) WorldServerv15_noMapkeyedited.exe, CLayeredLinkMap::CreateLinkMap()+0133 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\layeredlinkmap.cpp, line 0122
    0023:005760E0 (0x0000011F 0x006E9F40 0x00000000 0x454247D9) WorldServerv15_noMapkeyedited.exe, CWorld::CreateLayer()+0032 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\worldfile.cpp, line 1194+0011 byte(s)
    0023:005212B8 (0x0576BD50 0x0000011F 0x0576BD64 0x0576BD8C) WorldServerv15_noMapkeyedited.exe, CInstanceDungeonBase::CreateDungeonLayer()+0088 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\InstanceDungeonBase.cpp, line 0120+0008 byte(s)
    0023:0052157B (0x00000079 0x00000065 0x00000000 0x00000000) WorldServerv15_noMapkeyedited.exe, CInstanceDungeonBase::CreateDungeon()+0331 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\InstanceDungeonBase.cpp, line 0184
    0023:0052359A (0x00000001 0x00000079 0x00000065 0x00000000) WorldServerv15_noMapkeyedited.exe, CInstanceDungeonHelper::OnCreateDungeon()+0058 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\InstanceDungeonBase.cpp, line 0824
    0023:00415FB6 (0x00000001 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF) WorldServerv15_noMapkeyedited.exe, CDPCoreClient::OnInstanceDungeonCreate()+0246 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\DPCoreClient.cpp, line 3317
    0023:0040D8CD (0x454247D9 0x0000001C 0x00000190 0x04B17167) WorldServerv15_noMapkeyedited.exe, CDPCoreClient::UserMessageHandler()+0669 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\DPCoreClient.cpp, line 0214
    0023:00482DF4 (0x00000000 0x02AFB2B8 0x0576FF88 0x02AFB2B8) WorldServerv15_noMapkeyedited.exe, CDPMng::ReceiveMessage()+0196 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Network\Net\Src\DPMng.cpp, line 0187

    I already change the Rates in CONSTANT.INC. but no effect. What language should i use?
    I use LANG 1(in .ini's) which is LANG_ENG. 6= LANG_GER..
    Should i put all the extracted .res files/lua's in the /resources folder(configured in .ini's)?

    Any advices on how to effectively change the EXP/DROP Rates? And also Add NPC's in any location in part of Madrigal.

    I see this in /gamesetting the "expFactor 1 - 5.000 = 5.0000" what does this means?
    and in the event. luas i want to clarify the syntax/codes


    this is the code:

    AddEvent( "EVENT TEST 01" )
    --{
    SetTime( "2007-06-08 14:23", "2007-06-08 16:11" )
    SetTime( "2007-06-09 14:23", "2007-06-10 00:00" )

    SetItem( "II_SYS_SYS_EVE_HAPPYMONEY01", 30000, 5, 15 )
    SetItem( "II_SYS_SYS_EVE_PUMPKIN01", 2000, 3, 15 )
    SetExpFactor( 2 )
    SetItemDropRate( 2 )
    SetPieceItemDropRate( 2 )
    SetGoldDropFactor( 2 )
    SetAttackPower( 150 )
    SetDefensePower( 100 )
    SetCouponEvent( MIN(120) )
    SetLevelUpGift( 15, "__bu", "II_SYS_SYS_SCR_BX_PET_LAWOLF7", 1 )
    --}

    questions:
    1. in 2nd line " --{ " is this correct?
    2. and also in the last " --{ "

    Thanks. I hope to hear from you guys.

    Ist es erforderlich, führen Sie den Server Dateien in Ordnung ist. Und WHN ich Run Server die loginserver und andere nur schließt mit kein Fehler. Und es gab diese Fehler "Abfrage:Login SQLSTATE:im002 Fehler:[Microsoft][ODBC-Treibermanager] Datenquelle Name nicht gefunden, und keine Vorgabe angegebenen Treiber .