Wie ich schon im Topic beschrieben habe , wollte ich wissen wo man die Map ID rauslesen kann von den einzelenen Maps die in der CoreServer.ini auch findet.
MFG AngelzLove
Wie ich schon im Topic beschrieben habe , wollte ich wissen wo man die Map ID rauslesen kann von den einzelenen Maps die in der CoreServer.ini auch findet.
MFG AngelzLove
In der DevineWorld.h und die Map größe msute ja in der Wld nachschauen
Findest du in der defineWorld.h
#ifndef __DEFINE_WORLD
#define __DEFINE_WORLD
#define WI_WORLD_NONE 0
#define WI_WORLD_MADRIGAL 1
#define WI_WORLD_KEBARAS 2
#define WI_WORLD_CISLAND 3
//½É¿¬ÀÇ Å¾(Å×½ºÆ®¿ë)
#define WI_WORLD_HEAVEN01 21
#define WI_WORLD_HEAVEN02 22
#define WI_WORLD_HEAVEN03 23
#define WI_WORLD_HEAVEN04 24
#define WI_WORLD_HEAVEN05 25
// extra world
#define WI_WORLD_0425 100
#define WI_WORLD_TEST 101
#define WI_WORLD_LUX 102
#define WI_WORLD_LUX2 103
// ÀνºÅϽº ´øÀü¿ë ¸Ê (121 ~ 150 ÀδøÀ¸·Î¸¸ »ç¿ë)
#define WI_INSTANCE_OMINOUS 121
#define WI_INSTANCE_OMINOUS_1 122
// 151 ~ 170¹ø ±îÁö´Â ºñ¹ÐÀǹæ Àü¿ë
#define WI_DUNGEON_SECRET_0 151
#define WI_DUNGEON_SECRET_1 152
#define WI_DUNGEON_SECRET_2 153
#define WI_DUNGEON_SECRET_3 154
#define WI_DUNGEON_SECRET_4 155
#define WI_DUNGEON_SECRET_5 156
#define WI_DUNGEON_SECRET_6 157
#define WI_DUNGEON_SECRET_7 158
#define WI_DUNGEON_SECRET_8 159
#define WI_DUNGEON_SECRET_9 160
#define WI_DUNGEON_SECRET_10 161
#define WI_DUNGEON_SECRET_11 162
#define WI_DUNGEON_SECRET_12 163
#define WI_DUNGEON_SECRET_13 164
#define WI_DUNGEON_SECRET_14 165
#define WI_DUNGEON_SECRET_15 166
#define WI_DUNGEON_SECRET_16 167
#define WI_DUNGEON_SECRET_L 167
// event world
#define WI_WORLD_EVENT01 120
#define WI_DUNGEON_FL_MAS 200
#define WI_DUNGEON_DA_DK 201
#define WI_WORLD_GUILDWAR 202
#define WI_DUNGEON_VOLCANE 203 // º¼ÄÉÀÎ Áö¿ª
#define WI_DUNGEON_SA_TA 204
#define WI_DUNGEON_SA_TA2 205
#define WI_DUNGEON_VOLCANERED 206 // º¼ÄÉÀÎ Áö¿ª RED
#define WI_DUNGEON_VOLCANEYELLOW 207 // º¼ÄÉÀÎ Áö¿ª YELLOW
#define WI_WORLD_ARENA 208 // ¾Æ·¹³ª Áö¿ª
#define WI_WORLD_MINIROOM 209 // ¹Ì´Ï·ë(ÇϿ졽ýºÅÛ)
#define WI_DUNGEON_MUSCLE 210
#define WI_DUNGEON_KRRR 220
#define WI_DUNGEON_BEAR 230
//241¹ø ºÎÅÍ´Â 1:1±æµå´ëÀüÀ常 Ãß°¡ ÇØ¾ß ÇÔ.
#define WI_WORLD_GUILDWAR1TO1_0 241
#define WI_WORLD_GUILDWAR1TO1_1 242
#define WI_WORLD_GUILDWAR1TO1_2 243
#define WI_WORLD_GUILDWAR1TO1_3 244
#define WI_WORLD_GUILDWAR1TO1_L 244 // ¸¶Áö¸· 1:1±æµå´ëÀüÀå ID
#endif
world.inc
// World Script
WI_WORLD_TEST "WdTest"
WI_WORLD_MADRIGAL "WdMadrigal"
WI_WORLD_LUX "WdLux"
WI_WORLD_0425 "Wd0425"
WI_WORLD_LUX2 "WdLux2"
WI_WORLD_EVENT01 "WdEvent01"
WI_DUNGEON_FL_MAS "DuFlMas"
WI_WORLD_KEBARAS "WdKebaras"
WI_DUNGEON_DA_DK "DuDaDk"
WI_WORLD_GUILDWAR "WdGuildWar"
WI_DUNGEON_VOLCANE "WdVolcane"
WI_DUNGEON_MUSCLE "DuMuscle"
WI_DUNGEON_KRRR "DuKrr"
WI_DUNGEON_BEAR "DuBear"
WI_DUNGEON_SA_TA "DuSaTemple"
WI_DUNGEON_SA_TA2 "DuSaTempleBoss"
WI_DUNGEON_VOLCANERED "WdVolcaneRed"
WI_DUNGEON_VOLCANEYELLOW "WdVolcaneYellow"
WI_WORLD_ARENA "WdArena"
WI_WORLD_GUILDWAR1TO1_0 "WdGuildWar1To1"
WI_WORLD_GUILDWAR1TO1_1 "WdGuildWar1To1"
WI_WORLD_GUILDWAR1TO1_2 "WdGuildWar1To1"
WI_WORLD_GUILDWAR1TO1_3 "WdGuildWar1To1"
WI_DUNGEON_SECRET_0 "WdHeaven06"
WI_DUNGEON_SECRET_1 "WdHeaven06_1"
WI_DUNGEON_SECRET_2 "WdHeaven06_1"
WI_DUNGEON_SECRET_3 "WdHeaven06_1"
WI_DUNGEON_SECRET_4 "WdHeaven06_1"
WI_DUNGEON_SECRET_5 "WdHeaven06_1"
WI_DUNGEON_SECRET_6 "WdHeaven06_1"
WI_DUNGEON_SECRET_7 "WdHeaven06_1"
WI_DUNGEON_SECRET_8 "WdHeaven06_1"
WI_DUNGEON_SECRET_9 "WdHeaven06_1"
WI_DUNGEON_SECRET_10 "WdHeaven06_1"
WI_DUNGEON_SECRET_11 "WdHeaven06_1"
WI_DUNGEON_SECRET_12 "WdHeaven06_1"
WI_DUNGEON_SECRET_13 "WdHeaven06_1"
WI_DUNGEON_SECRET_14 "WdHeaven06_1"
WI_DUNGEON_SECRET_15 "WdHeaven06_1"
WI_DUNGEON_SECRET_16 "WdHeaven06_1"
WI_WORLD_HEAVEN01 "WdHeaven01"
WI_WORLD_HEAVEN02 "WdHeaven02"
WI_WORLD_HEAVEN03 "WdHeaven03"
WI_WORLD_HEAVEN04 "WdHeaven04"
WI_WORLD_HEAVEN05 "WdHeaven05"
WI_WORLD_CISLAND "WdCisland"
WI_WORLD_MINIROOM "WdMiniroom"
WI_INSTANCE_OMINOUS "DuOminous"
WI_INSTANCE_OMINOUS_1 "DuOminous_1"
WI_WORLD_TEST SetTitle
(
IDS_WORLD_INC_000000
);
WI_WORLD_MADRIGAL SetTitle
(
IDS_WORLD_INC_000001
);
WI_WORLD_LUX SetTitle
(
IDS_WORLD_INC_000002
);
WI_WORLD_0425 SetTitle
(
IDS_WORLD_INC_000003
);
WI_WORLD_LUX2 SetTitle
(
IDS_WORLD_INC_000004
);
WI_WORLD_EVENT01 SetTitle
(
IDS_WORLD_INC_000005
);
WI_DUNGEON_FL_MAS SetTitle
(
IDS_WORLD_INC_000006
);
WI_WORLD_KEBARAS SetTitle
(
IDS_WORLD_INC_000007
);
WI_DUNGEON_DA_DK SetTitle
(
IDS_WORLD_INC_000008
);
WI_WORLD_GUILDWAR SetTitle
(
IDS_WORLD_INC_000009
);
WI_DUNGEON_VOLCANE SetTitle
(
IDS_WORLD_INC_000010
);
WI_DUNGEON_MUSCLE SetTitle
(
IDS_WORLD_INC_000011
);
WI_DUNGEON_KRRR SetTitle
(
IDS_WORLD_INC_000012
);
WI_DUNGEON_BEAR SetTitle
(
IDS_WORLD_INC_000013
);
WI_DUNGEON_SA_TA SetTitle
(
IDS_WORLD_INC_000014
);
WI_DUNGEON_SA_TA2 SetTitle
(
IDS_WORLD_INC_000015
);
WI_DUNGEON_VOLCANERED SetTitle
(
IDS_WORLD_INC_000016
);
WI_DUNGEON_VOLCANEYELLOW SetTitle
(
IDS_WORLD_INC_000017
);
WI_WORLD_GUILDWAR1TO1_0 SetTitle
(
IDS_WORLD_INC_000018
);
WI_WORLD_GUILDWAR1TO1_1 SetTitle
(
IDS_WORLD_INC_000019
);
WI_WORLD_GUILDWAR1TO1_2 SetTitle
(
IDS_WORLD_INC_000020
);
WI_WORLD_GUILDWAR1TO1_3 SetTitle
(
IDS_WORLD_INC_000021
);
WI_WORLD_ARENA SetTitle
(
IDS_WORLD_INC_000022
);
WI_DUNGEON_SECRET_0 SetTitle
(
IDS_WORLD_INC_000023
);
WI_DUNGEON_SECRET_1 SetTitle
(
IDS_WORLD_INC_000024
);
WI_DUNGEON_SECRET_2 SetTitle
(
IDS_WORLD_INC_000025
);
WI_DUNGEON_SECRET_3 SetTitle
(
IDS_WORLD_INC_000026
);
WI_DUNGEON_SECRET_4 SetTitle
(
IDS_WORLD_INC_000027
);
WI_DUNGEON_SECRET_5 SetTitle
(
IDS_WORLD_INC_000028
);
WI_DUNGEON_SECRET_6 SetTitle
(
IDS_WORLD_INC_000029
);
WI_DUNGEON_SECRET_7 SetTitle
(
IDS_WORLD_INC_000030
);
WI_DUNGEON_SECRET_8 SetTitle
(
IDS_WORLD_INC_000031
);
WI_DUNGEON_SECRET_9 SetTitle
(
IDS_WORLD_INC_000032
);
WI_DUNGEON_SECRET_10 SetTitle
(
IDS_WORLD_INC_000033
);
WI_DUNGEON_SECRET_11 SetTitle
(
IDS_WORLD_INC_000034
);
WI_DUNGEON_SECRET_12 SetTitle
(
IDS_WORLD_INC_000035
);
WI_DUNGEON_SECRET_13 SetTitle
(
IDS_WORLD_INC_000036
);
WI_DUNGEON_SECRET_14 SetTitle
(
IDS_WORLD_INC_000037
);
WI_DUNGEON_SECRET_15 SetTitle
(
IDS_WORLD_INC_000038
);
WI_DUNGEON_SECRET_16 SetTitle
(
IDS_WORLD_INC_000039
);
WI_WORLD_HEAVEN01 SetTitle
(
IDS_WORLD_INC_000040
);
WI_WORLD_HEAVEN02 SetTitle
(
IDS_WORLD_INC_000041
);
WI_WORLD_HEAVEN03 SetTitle
(
IDS_WORLD_INC_000042
);
WI_WORLD_HEAVEN04 SetTitle
(
IDS_WORLD_INC_000043
);
WI_WORLD_HEAVEN05 SetTitle
(
IDS_WORLD_INC_000044
);
WI_WORLD_CISLAND SetTitle
(
IDS_WORLD_INC_000045
);
WI_WORLD_MINIROOM SetTitle
(
IDS_WORLD_INC_000046
);
WI_INSTANCE_OMINOUS SetTitle
(
IDS_WORLD_INC_000047
);
WI_INSTANCE_OMINOUS_1 SetTitle
(
IDS_WORLD_INC_000048
);
world.txt.txt
IDS_WORLD_INC_000000 Test
IDS_WORLD_INC_000001 Madrigal
IDS_WORLD_INC_000002 Lux
IDS_WORLD_INC_000003 425
IDS_WORLD_INC_000004 Lux 2
IDS_WORLD_INC_000005 Event
IDS_WORLD_INC_000006 Mars Mine(Dungeon)
IDS_WORLD_INC_000007 Azria
IDS_WORLD_INC_000008 Dekane Mine
IDS_WORLD_INC_000009 Guild Siege Territory
IDS_WORLD_INC_000010 Volcanic Island - Volcane Dungeon
IDS_WORLD_INC_000011 Boss Monster: Big Muscle
IDS_WORLD_INC_000012 Boss Monster: Krrr
IDS_WORLD_INC_000013 Boss Monster: Mushmoot
IDS_WORLD_INC_000014 Ivillis Temple
IDS_WORLD_INC_000015 Ivillis Temple Boss
IDS_WORLD_INC_000016 Volkane RED
IDS_WORLD_INC_000017 Volkane YELLOW
IDS_WORLD_INC_000018 1vs1 Guild Siege Zone A
IDS_WORLD_INC_000019 1vs1 Guild Siege Zone B
IDS_WORLD_INC_000020 1vs1 Guild Siege Zone C
IDS_WORLD_INC_000021 1vs1 Guild Siege Zone D
IDS_WORLD_INC_000022 Arena
IDS_WORLD_INC_000023 Secret room 0
IDS_WORLD_INC_000024 Secret room 1
IDS_WORLD_INC_000025 Secret room 2
IDS_WORLD_INC_000026 Secret room 3
IDS_WORLD_INC_000027 Secret room 4
IDS_WORLD_INC_000028 Secret room 5
IDS_WORLD_INC_000029 Secret room 6
IDS_WORLD_INC_000030 Secret room 7
IDS_WORLD_INC_000031 Secret room 8
IDS_WORLD_INC_000032 Secret room 9
IDS_WORLD_INC_000033 Secret room 10
IDS_WORLD_INC_000034 Secret room 11
IDS_WORLD_INC_000035 Secret room 12
IDS_WORLD_INC_000036 Secret room 13
IDS_WORLD_INC_000037 Secret room 14
IDS_WORLD_INC_000038 Secret room 15
IDS_WORLD_INC_000039 Secret room 16
IDS_WORLD_INC_000040 Abyss dungeon 1F
IDS_WORLD_INC_000041 Abyss dungeon 2F
IDS_WORLD_INC_000042 Abyss dungeon 3F
IDS_WORLD_INC_000043 Abyss dungeon 4F
IDS_WORLD_INC_000044 Abyss dungeon 5F
IDS_WORLD_INC_000045 Coral Island
IDS_WORLD_INC_000046 House
IDS_WORLD_INC_000047 Cursed Aminus Dungeon
IDS_WORLD_INC_000048 Cursed Aminus Dungeon
mfg Blaualolli
Zitat von cletite;120993In der DevineWorld.h und die Map größe msute ja in der Wld nachschauen
Ahh gut danke dir , hier kann geclosed werden.
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