• Huhu Community,

    Ich glaub mein PC amg mich net <_<
    Naja egal, ich kriege immer und immer wieder diese Fehlermeldung:

    Zitat

    2010/ 7/25 23:09:43 GetText range_error min:0, max:100, index:3344

    2010/ 7/25 23:09:43 error, character-etc.inc, 1

    So und hier is die character-etc.inc aus den Res Files:

    Res

    //이 파일 수정 시에 절대 EditPlus를 사용하시지 마십시요
    //유니코드 부분에 충돌이 있습니다.
    //메모장을 사용하여 주십시요.

    MaFl_Player
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    SetEquip( II_ARM_F_CLO_KOREAN01HAT, II_ARM_F_CLO_KOREAN01SUIT, II_ARM_F_CLO_KOREAN01SHOES, II_WEA_SWO_OUTLAW );
    SetFigure( MI_FEMALE, 0, 0xffff0000, 0 );
    SetMusic( BGM_NPC_HORROR2 );
    SetImage
    (
    IDS_CHARACTER_ETC_INC_000000
    );
    m_szDialog= "MaFl_Player.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000001
    );
    }
    MaFl_Player2
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    //SetEquip( II_ARM_F_CLO_KOREAN01HAT );
    SetEquip( II_ARM_F_VAG_HELMET02 );
    SetFigure( MI_FEMALE, 0, 0xffff0000, 0 );
    SetMusic( BGM_NPC_SAD );
    SetImage
    (
    IDS_CHARACTER_ETC_INC_000002
    );
    m_szDialog= "MaFl_Player2.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000003
    );
    }
    MaFl_Series1
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    m_nStructure= SRT_QUESTOFFICE;


    SetMusic( BGM_NPC_HORROR );
    SetImage
    (
    IDS_CHARACTER_ETC_INC_000004
    );
    m_szDialog= "MaFl_Series1.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000005
    );
    }
    MaFl_Series2
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    m_nStructure= SRT_QUESTOFFICE;
    SetMusic( BGM_NPC_SECRET );

    SetImage
    (
    IDS_CHARACTER_ETC_INC_000006
    );
    m_szDialog= "MaFl_Series2.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000007
    );
    }


    MaFl_MultiQuest1
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    m_nStructure= SRT_QUESTOFFICE;
    SetMusic( BGM_NPC_SECRET );

    SetImage
    (
    IDS_CHARACTER_ETC_INC_000008
    );
    m_szDialog= "MaFl_MultiQuest1.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000009
    );
    }
    MaFl_MultiQuest2
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    m_nStructure= SRT_QUESTOFFICE;
    SetMusic( BGM_NPC_SECRET );

    SetImage
    (
    IDS_CHARACTER_ETC_INC_000010
    );
    m_szDialog= "MaFl_MultiQuest2.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000011
    );
    }
    MaFl_MultiQuest3
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    m_nStructure= SRT_QUESTOFFICE;
    SetMusic( BGM_NPC_SECRET );

    SetImage
    (
    IDS_CHARACTER_ETC_INC_000012
    );
    m_szDialog= "MaFl_MultiQuest3.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000013
    );
    }


    Und das die ausn Root:

    Root

    //이 파일 수정 시에 절대 EditPlus를 사용하시지 마십시요
    //유니코드 부분에 충돌이 있습니다.
    //메모장을 사용하여 주십시요.

    MaFl_Player
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    SetEquip( II_ARM_F_CLO_KOREAN01HAT, II_ARM_F_CLO_KOREAN01SUIT, II_ARM_F_CLO_KOREAN01SHOES, II_WEA_SWO_OUTLAW );
    SetFigure( MI_FEMALE, 0, 0xffff0000, 0 );
    SetMusic( BGM_NPC_HORROR2 );
    SetImage
    (
    IDS_CHARACTER_ETC_INC_000000
    );
    m_szDialog= "MaFl_Player.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000001
    );
    }
    MaFl_Player2
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    //SetEquip( II_ARM_F_CLO_KOREAN01HAT );
    SetEquip( II_ARM_F_VAG_HELMET02 );
    SetFigure( MI_FEMALE, 0, 0xffff0000, 0 );
    SetMusic( BGM_NPC_SAD );
    SetImage
    (
    IDS_CHARACTER_ETC_INC_000002
    );
    m_szDialog= "MaFl_Player2.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000003
    );
    }
    MaFl_Series1
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    m_nStructure= SRT_QUESTOFFICE;


    SetMusic( BGM_NPC_HORROR );
    SetImage
    (
    IDS_CHARACTER_ETC_INC_000004
    );
    m_szDialog= "MaFl_Series1.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000005
    );
    }
    MaFl_Series2
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    m_nStructure= SRT_QUESTOFFICE;
    SetMusic( BGM_NPC_SECRET );

    SetImage
    (
    IDS_CHARACTER_ETC_INC_000006
    );
    m_szDialog= "MaFl_Series2.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000007
    );
    }


    MaFl_MultiQuest1
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    m_nStructure= SRT_QUESTOFFICE;
    SetMusic( BGM_NPC_SECRET );

    SetImage
    (
    IDS_CHARACTER_ETC_INC_000008
    );
    m_szDialog= "MaFl_MultiQuest1.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000009
    );
    }
    MaFl_MultiQuest2
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    m_nStructure= SRT_QUESTOFFICE;
    SetMusic( BGM_NPC_SECRET );

    SetImage
    (
    IDS_CHARACTER_ETC_INC_000010
    );
    m_szDialog= "MaFl_MultiQuest2.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000011
    );
    }
    MaFl_MultiQuest3
    {
    setting
    {
    AddMenu( MMI_DIALOG );
    m_nStructure= SRT_QUESTOFFICE;
    SetMusic( BGM_NPC_SECRET );

    SetImage
    (
    IDS_CHARACTER_ETC_INC_000012
    );
    m_szDialog= "MaFl_MultiQuest3.txt";
    }
    SetName
    (
    IDS_CHARACTER_ETC_INC_000013
    );
    }

    Oder wodran liegt der Fehler ? :X

    mfg,
    Muffel

  • [FONT="Franklin Gothic Medium"][COLOR="DimGray"][SIZE="2"]Is echt der Hammer was manche leute für Erros hinbekommen :o

    Also...

    Daran find ICH mal kein Fehler, kann auch Daran liegen das ich total eine Pfeife bin.[/SIZE][/COLOR][/FONT]

  • Das kann auch sein, aber normal is das irwie nich, bisjetzt war es ne Kleinigkeit jeden error selbst zu fixxen, aber bis auf 2-3neue Errors, die sind mir komplett neu.

    mfg

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