Claw und Granatenwerfer
Hiermit release ich meine iteminfo.x4 und meine game_tempos.x4!
In der iteminfo.x4 sind die obengenannten Waffen drin und andere modifikationen wie MS Range und unenndlich Walls ^_^. In der game_temos.x4 ist Godmode und Infinte SP enthalten und ein Speed multi !
Die dateien befinden sich im Ordner xml
Das ist die game_tempos.x4 ihr müsst das kopieren und in eure einfügen und über das Resource Tool importieren !
XML
<?xml version="1.0" encoding="utf-8" ?>
<game_tempos>
<!--
<game_tempo id="GAMETEMPO_LT5">
<common_action fastrun_required_mp="1" fastrun_decrement_mp="10" fastrun_decrement_mp_delay="0" fastrun_speed_rate="4" dodge_required_mp="20" dodge_speed="2000" dodge_decel="4500" dodge_dodge_time="0.26" dodge_delay="0.385" dodge_after_stun_required_mp="90" walljump_required_mp="20" walljump_jump_force="2900" walljump_delay_before_jump="0.2" walljump_jump_time="0.5" walljump_landing_time="0.2" foot_sound_volume="0.5" />
<game_value actor_default_hp_max="99999999999999999999999999999.0" actor_default_mp_max="9999999.0" gravity="-6250.0" max_gravity_velocity="-6250.0" backhit_bonus="1.0" actor_default_move_speed="1000.0" actor_default_animation_move_speed="915.0" front_speed_rate="1.0" side_speed_rate="0.95" back_speed_rate="0.9" sit_speed_rate="0.5" fastrun_speed_rate="4" jump_force="2400.0" jump_move_rate="1.0" land_move_rate="0.6" jump_time="700.0" jump_predelay="0" jump_landdelay="400" ray_maxdistance="25000.0" damage_multiplier="2.0" />
</game_tempo>
-->
<!--
<game_tempo id="GAMETEMPO_LT12">
<common_action fastrun_required_mp="1" fastrun_decrement_mp="10" fastrun_decrement_mp_delay="0" fastrun_speed_rate="4" dodge_required_mp="20" dodge_speed="2000" dodge_decel="4500" dodge_dodge_time="0.26" dodge_delay="0.385" dodge_after_stun_required_mp="90" walljump_required_mp="20" walljump_jump_force="2900" walljump_delay_before_jump="0.2" walljump_jump_time="0.5" walljump_landing_time="0.2" foot_sound_volume="0.5" />
<game_value actor_default_hp_max="99999999999999999999999999999.0" actor_default_mp_max="9999999.0" gravity="-6250.0" max_gravity_velocity="-6250.0" backhit_bonus="1.0" actor_default_move_speed="1000.0" actor_default_animation_move_speed="915.0" front_speed_rate="1.0" side_speed_rate="0.95" back_speed_rate="0.9" sit_speed_rate="0.5" fastrun_speed_rate="4" jump_force="2400.0" jump_move_rate="1.0" land_move_rate="0.6" jump_time="700.0" jump_predelay="0" jump_landdelay="400" ray_maxdistance="25000.0" damage_multiplier="2.0" />
</game_tempo>-->
<game_tempo id="GAMETEMPO_LT5">
<common_action fastrun_required_mp="1" fastrun_decrement_mp="10" fastrun_decrement_mp_delay="0" fastrun_speed_rate="4" dodge_required_mp="20" dodge_speed="1800" dodge_decel="4500" dodge_dodge_time="0.3" dodge_delay="0.4" dodge_after_stun_required_mp="90" walljump_required_mp="20" walljump_jump_force="2700" walljump_delay_before_jump="0.2" walljump_jump_time="0.5" walljump_landing_time="0.2" foot_sound_volume="0.5" />
<game_value actor_default_hp_max="99999999999999999999999999999.0" actor_default_mp_max="9999999.0" gravity="-5000.0" max_gravity_velocity="-5000.0" backhit_bonus="1.0" actor_default_move_speed="900.0" actor_default_animation_move_speed="915.0" front_speed_rate="1.0" side_speed_rate="0.95" back_speed_rate="0.9" sit_speed_rate="0.5" fastrun_speed_rate="4" jump_force="2160.0" jump_move_rate="1.0" land_move_rate="0.6" jump_time="700.0" jump_predelay="0" jump_landdelay="500" ray_maxdistance="25000.0" damage_multiplier="2.0" />
</game_tempo>
<!-- <common_action fastrun_required_mp="1" fastrun_decrement_mp="10" fastrun_decrement_mp_delay="0" fastrun_speed_rate="4" dodge_required_mp="20" dodge_speed="1800" dodge_decel="4500" dodge_dodge_time="0.3" dodge_delay="0.4" dodge_after_stun_required_mp="90" walljump_required_mp="20" walljump_jump_force="2700" walljump_delay_before_jump="0.2" walljump_jump_time="0.5" walljump_landing_time="0.2" foot_sound_volume="0.5" />
<game_value actor_default_hp_max="99999999999999999999999999999.0" actor_default_mp_max="9999999.0" gravity="-5000.0" max_gravity_velocity="-5000.0" backhit_bonus="1.0" actor_default_move_speed="900.0" actor_default_animation_move_speed="915.0" front_speed_rate="1.0" side_speed_rate="0.95" back_speed_rate="0.9" sit_speed_rate="0.5" fastrun_speed_rate="4" jump_force="2160.0" jump_move_rate="1.0" land_move_rate="0.6" jump_time="700.0" jump_predelay="0" jump_landdelay="500" ray_maxdistance="25000.0" damage_multiplier="2.0" />-->
<!-- <common_action fastrun_required_mp="1" fastrun_decrement_mp="10" fastrun_decrement_mp_delay="0" fastrun_speed_rate="4" dodge_required_mp="20" dodge_speed="2000" dodge_decel="4500" dodge_dodge_time="0.26" dodge_delay="0.385" dodge_after_stun_required_mp="90" walljump_required_mp="20" walljump_jump_force="2900" walljump_delay_before_jump="0.2" walljump_jump_time="0.5" walljump_landing_time="0.2" foot_sound_volume="0.5" />
<game_value actor_default_hp_max="99999999999999999999999999999.0" actor_default_mp_max="9999999.0" gravity="-6250.0" max_gravity_velocity="-6250.0" backhit_bonus="1.0" actor_default_move_speed="1000.0" actor_default_animation_move_speed="915.0" front_speed_rate="1.0" side_speed_rate="0.95" back_speed_rate="0.9" sit_speed_rate="0.5" fastrun_speed_rate="4" jump_force="2400.0" jump_move_rate="1.0" land_move_rate="0.6" jump_time="700.0" jump_predelay="0" jump_landdelay="400" ray_maxdistance="25000.0" damage_multiplier="2.0" />-->
<game_tempo id="GAMETEMPO_FREE">
<common_action fastrun_required_mp="1" fastrun_decrement_mp="10" fastrun_decrement_mp_delay="0" fastrun_speed_rate="4" dodge_required_mp="20" dodge_speed="2250" dodge_decel="4500" dodge_dodge_time="0.225" dodge_delay="0.375" dodge_after_stun_required_mp="90" walljump_required_mp="20" walljump_jump_force="3125" walljump_delay_before_jump="0.2" walljump_jump_time="0.5" walljump_landing_time="0.2" foot_sound_volume="0.5" />
<game_value actor_default_hp_max="99999999999999999999999999999.0" actor_default_mp_max="9999999.0" gravity="-7500.0" max_gravity_velocity="-7500.0" backhit_bonus="1.0" actor_default_move_speed="1100.0" actor_default_animation_move_speed="915.0" front_speed_rate="1.0" side_speed_rate="0.95" back_speed_rate="0.9" sit_speed_rate="0.5" fastrun_speed_rate="4" jump_force="2700.0" jump_move_rate="1.0" land_move_rate="0.6" jump_time="700.0" jump_predelay="0" jump_landdelay="300" ray_maxdistance="25000.0" damage_multiplier="2.0" />
</game_tempo>
<game_tempo id="GAMETEMPO_CLUB">
<common_action fastrun_required_mp="1" fastrun_decrement_mp="10" fastrun_decrement_mp_delay="0" fastrun_speed_rate="4" dodge_required_mp="20" dodge_speed="2250" dodge_decel="4500" dodge_dodge_time="0.225" dodge_delay="0.375" dodge_after_stun_required_mp="90" walljump_required_mp="20" walljump_jump_force="3125" walljump_delay_before_jump="0.2" walljump_jump_time="0.5" walljump_landing_time="0.2" foot_sound_volume="0.5" />
<game_value actor_default_hp_max="99999999999999999999999999999.0" actor_default_mp_max="9999999.0" gravity="-7500.0" max_gravity_velocity="-7500.0" backhit_bonus="1.0" actor_default_move_speed="1100.0" actor_default_animation_move_speed="915.0" front_speed_rate="1.0" side_speed_rate="0.95" back_speed_rate="0.9" sit_speed_rate="0.5" fastrun_speed_rate="4.0" jump_force="2700.0" jump_move_rate="1.0" land_move_rate="0.6" jump_time="700.0" jump_predelay="0" jump_landdelay="300" ray_maxdistance="25000.0" damage_multiplier="2.0" />
</game_tempo>
</game_tempos>
Alles anzeigen
Hier ist meine iteminfo.x4 da diese sehr lang deshalb habe ich sie als eine TXT Datei geuploadet ihr müsst aus ihr aber eine x4 Datei machen vergesst das nicht ! Hier ist der Link :
Klick !^^